sâmbătă, 17 martie 1984

Gobliiins 4

Gobliiins 4

Pierre Gilhodes, one of the creators of the original
Goblins series of quests, kept silence for more than 10
years drawing comic books, and also drawing a conclusion
that the world has forgotten how to make funny and clever
quests. In 2006, Pierre lost his patience and decided to
retu Goblins into the world of computer games. He teamed
up with a small studio from south of France, Societe
Pollene, and with an independent production fund from
Moscow, Snowberry Connection, to work on Gobliiins 4.
In this forth chapter, the game retus to where it all
began: the main characters are the three goblins, each a
unique personality with his own set of skills. Tchoup can
pick items and keep them in his pockets, and hes a
detective. His friend Stucco is not as good at the
deductive reasoning to be honest, hes not good at all !
but he is strong enough to do lifting and climbing. The
third goblin, Perlius, is the one with the magic powers
and a dark sense of humor.
The games mix elements of adventure and puzzle gaming.
In essence, the player must find the solution to each
level, in order to progress to the next. An original
aspect of the series is that the player usually controls
multiple goblins as player characters, each of whom has a
unique set of abilities the number of letter its in the
word "Goblin" of the title indicates the number of
characters that the player may control. The player may
only control one character at a time but, depending on the
specific scene, may switch characters at will.


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