vineri, 5 septembrie 1986

Gnomonology Advanced Rendering Arch Viz Rendering In Mental Ray 1 cd

Gnomonology Advanced Rendering Arch Viz Rendering In Mental Ray 1 cd

Arch Viz Rendering In Mental Ray

Mental Ray Importons and Irradiance Particles rendering algorithm, is
a novel approach to compute global illumination based on importance
sampling, which tends to converge much faster to a desirable quality
than the existing solutions like global illumination photon tracing
combined with final gathering. Everybody seems to agree that this Mental
Ray rendering algorithm, represent the future of 3d Rendering and is
still in the Optimization Phase. In this tutorial I have explained a
few different approach "workflows" to present the user with more choices
in terms of light mood and render times

gnomonology/tutorial/363


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