HEADUS CySlice 3 4
CySlice allows users to fit SUBD surfaces to dense polymeshes,
and as with the NURBS fitting tools, color and
bump/displacement maps can then be calculated. CySlice v3
outputs the same Catmull Clark variety of SUBD surfaces that
Maya and Renderman uses.
Polymesh Edit
Remove Junk. Delete unwanted faces.
Fill Holes. Fill all holes automatically, or step through
them one at a time.
Selective Smoothing. Interactively smooth messy regions with
the smooth brush.
Selective Decimation. Adaptively reduce all faces or just
those in selected regions.
3D Paint and Dirt. Create or edit color per vertex CPV
data.
Networks
Shape Points. The building block. Place, then move them over
the polymesh in real time.
Boundary Curves. Simply connect shape points to create
boundary curves.
NURBS/SUBD Patches. Fill any bounded region with a patch.
Fits to polymesh.
Always Tangent. But can be toggled off/on for individual
boundaries.
Active Networks. Move a shape point, curves update,
affected patches are refitted.
Multi resolution. Quickly define simple networks, then output
detailed surfaces.
Mirroring. Build a network on half an object, then mirror it
to complete the surface.
Templates. Copy networks between similar shaped objects.
Clean morph targets.
Stitching. Join smaller patches together.
Make single patch heads.
Texture Maps. Extract color and displacement maps.
Light weight surfaces, detailed renders.
Shader Definitions. Automatic generation of shaders for each
patch. Hassle free mapping.
Import NURBS Patches. Texture map tools work just as well
with patches from other applications.
Import SUBD Surfaces. Texture map tools also work with
surfaces imported from other applications.
NURBS/SUBDS/Polymeshes. Output NURBS patches, SUBD surfaces
or quad polymeshes.
RIB Export Render. Provides a link to your renderer for
quick evaluation of mapped surfaces.
Slicing
Cut Slices. Cut individual, parallel, or flowing slices
through polymeshes.
Intersect and Trim. Intersect slices with each other.
Trim off rough ends.
Interpolate. Interpolate with uniform or adaptive polylines
and NURBS curves.
Export. IGES export to modeling packages for surface
creation.
BUY HEADUS CySlice 3 4 25$
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marți, 8 ianuarie 2008
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